I am an Architect and Technical Artist specializing in interactive and immersive digital experiences.
My work is focused on transforming concepts, from architectural designs to product exhibitions, into engaging digital realities.
Leveraging a combination of architectural insight and technical art expertise (including Python automation, custom shaders, and procedural workflows), I design and develop real-time applications.
These powerful tools serve dual purposes: helping clients test and refine their ideas, and showcasing future concepts in the most realistic and engaging way possible. This unique combination ensures every project benefits from a high-quality, optimized visualization pipeline.





