Animated procedural shaders made with Amplify Shader Editor in Unity. https://athina.syntychaki.com:8080/wp-content/uploads/20
A city transformable in real time according to the sound frequencies and the distance from the player. Made in Unity. The firs
OLYMPUS DIGITAL CAMERA OLYMPUS DIGITAL CAMERA OLYMPUS DIGITAL CAMERA OLYMPUS DIGITAL CAMERA OLYMPUS DIGITAL CAMERA OLYMPUS DIG
Modeling in Blender, rendered with Cycles
A VR brush made with Unity, inspired by Tilt brush. Making my own brush gave me the freedom to experiment with materials and m
This structure was inspired by the movement of flowers towards the sun. It has the ability to turn 180 degrees and it has peta