Real-time interior Walkthrough with several navigation options. Models created in Blender. Developed in Unity URP.
Contributed to the creation of shaders, the optimization of 3D assets and Unity scenes and the lighting. https://athina.syntyc
“Constructs of the mind” is all about experiencing one’s surroundings as the visualization of thought. The words of
A multi-purpose procedural shader made with Amplify Shader Editor in Unity. It is suitable for volumetric lights, fog/mist/god
Concept: Using the different properties of the physical and the virtual space as a basis to create a game. 1. Obstacles that a
Screen space outline shader, based on color, normals and depth. Made with Shader Graph, using custom nodes.
A city transformable in real time according to the sound frequencies and the distance from the player. Made in Unity. The vide