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Athina Syntychaki

Athina Syntychaki

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Tag: Unity

Real-time Interior Walk-through

Real-time interior Walkthrough with several navigation options. Models created in Blender. Developed in Unity URP.

Shaders for “Ayahuasca: A Cosmic Journey” by Small Studio

Contributed to the creation of shaders, the optimization of 3D assets and Unity scenes and the lighting. https://athina.syntyc

Constructs of the mind VR experience

“Constructs of the mind” is all about experiencing one’s surroundings as the visualization of thought. The words of

Fake Volumetric Shader

A multi-purpose procedural shader made with Amplify Shader Editor in Unity. It is suitable for volumetric lights, fog/mist/god

A game between the real and the virtual world

Concept: Using the different properties of the physical and the virtual space as a basis to create a game. 1. Obstacles that a

Unity Outline Shader

Screen space outline shader, based on color, normals and depth. Made with Shader Graph, using custom nodes.

Music city – Unity

A city transformable in real time according to the sound frequencies and the distance from the player. Made in Unity. The vide

Loading element for an AR application

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