Screen space outline shader, based on color, normals and depth. Made with Shader Graph, using custom nodes.
“Constructs of the mind” is all about experiencing one’s surroundings as the visualization of thought. The words of the
Python script that converts a 3-point perspective camera to 2-point perspective. Useful for architectural renders. Finds the c
A multi-purpose procedural shader made with Amplify Shader Editor in Unity. It is suitable for volumetric lights, fog/mist/god
Concept: Using the different properties of the physical and the virtual space as a basis to create a game. 1. Obstacles that a
Ceramic Tiles created from one single Substance Designer Graph. The ceramic tiles were categorized depending on the type of th
Granite created from one single Substance Designer Graph. The different types of granite were studied and the corresponding ba
Modeling & Rendering in Blender (Cycles).
Procedural shaders made with Amplify Shader editor in Unity. Real-time renders. https://athina.syntychaki.com/wp-content/uploa
Exercises while learning processing (programming language). I was introduced to programming with this language, in 2016. Since
Yantra Basic Principles: 1. Square frame 2. Radial symmetry 3. Design of hexagons (six-point asteroid shapes) 4. Design of lot
1. Experiments in Amplify Shader Editor (Unity) for a pulsating energy effect, on a spirit vision. The spirit is “trembl