Unity Outline Shader

Screen space outline shader, based on color, normals and depth. Made with Shader Graph, using custom nodes.

Shaders for “Ayahuasca: A Cosmic Journey”

Constructs of the mind VR experience

“Constructs of the mind” is all about experiencing one’s surroundings as the visualization of thought. The words of the

“Camera Correction” script for Blender

Python script that converts a 3-point perspective camera to 2-point perspective. Useful for architectural renders. Finds the c

Fake Volumetric Shader

A multi-purpose procedural shader made with Amplify Shader Editor in Unity. It is suitable for volumetric lights, fog/mist/god

A game between the real and the virtual world

Concept: Using the different properties of the physical and the virtual space as a basis to create a game. 1. Obstacles that a

Ceramic tiles – Substance Designer

Ceramic Tiles created from one single Substance Designer Graph. The ceramic tiles were categorized depending on the type of th

Granite tiles – Substance Designer

Granite created from one single Substance Designer Graph. The different types of granite were studied and the corresponding ba

Loading element for an AR application

Interior 360 renders in Blender – Cycles

Doll house – Blender project

Modeling & Rendering in Blender (Cycles).

Alien sea life

Procedural shaders made with Amplify Shader editor in Unity. Real-time renders. https://athina.syntychaki.com/wp-content/uploa

Processing experiments

Exercises while learning processing (programming language). I was introduced to programming with this language, in 2016. Since

Audio visualization – Processing & Super Collider

Yantra Basic Principles: 1. Square frame 2. Radial symmetry 3. Design of hexagons (six-point asteroid shapes) 4. Design of lot

Spirit Energy Shader

1. Experiments in Amplify Shader Editor (Unity) for a pulsating energy effect, on a spirit vision. The spirit is “trembl