Equivalence of shaders, lighting, post processing. This process was part of my job at nfinite and it was automated into a R
Modeling in Blender, rendered with Cycles Integrating renders in photographs
https://athina.syntychaki.com/wp-content/uploads/2025/11/video_small_studio_shaders.mp4
This parametric bookshelf was created in an early version of the geometry nodes of Blender. Considering the numerous limitatio
“Constructs of the mind” is all about experiencing one’s surroundings as the visualization of thought. The words of
Python Blender addon that converts a 3-point perspective camera to 2-point perspective. Useful for architectural renders. Find
A multi-purpose procedural shader made with Amplify Shader Editor in Unity. It is suitable for volumetric lights, fog/mist/god
Concept: Using the different properties of the physical and the virtual space as a basis to create a game. 1. Obstacles that a
A set of tools for manipulating an object’s bounding box and origin/pivot point in Blender. Calculate 2D and 3D projecti
Granite created from one single Substance Designer Graph. The different types of granite were studied and the corresponding ba
Screen space outline shader, based on color, normals and depth. Made with Shader Graph, using custom nodes.
Modeling & Rendering in Blender (Cycles).
Procedural shaders made with Amplify Shader editor in Unity. Real-time renders. https://athina.syntychaki.com/wp-content/uploa